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Sina Kanuga
Sina Kanuga
3D Environment Artist
London, United Kingdom

Summary

I am a 3D Environment Artist focused on creating immersive environments and game-ready assets. My work combines strong composition and visual storytelling with efficient real-time workflows. I enjoy building detailed scenes while maintaining optimisation for game engines, including both high-poly and low-poly asset creation, clean topology, and LOD optimisation.

I am currently completing my MA in Game Art at Escape Studios in London, where I have been developing my skills in environment art, asset creation, and real-time production pipelines. My coursework is completed and I am currently finishing the final stage of the programme remotely.

Skills

Environment Design3D ModelingGame Art

Software proficiency

Maya
Maya
Premiere
Premiere
Unity
Unity
Substance 3D Painter
Substance 3D Painter
InDesign
InDesign
SpeedTree
SpeedTree
Photoshop
Photoshop
Audition
Audition
Unreal Engine
Unreal Engine
Substance 3D Sampler
Substance 3D Sampler

Experience

  • 3D Environment Artist at Sloth Doctor Games
    London, GB
    December 2025 - Present