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The Stillway

A minimalist environment designed to explore atmosphere, composition, and real-time lighting.

This project was built as an introduction to Unreal Engine, with all modelling done in Maya and texturing handled in Substance Painter. The goal was to create a quiet, introspective space simple in structure, but rich in mood and light.

Rather than focusing on complexity, I concentrated on subtle visual storytelling through materials, shadow, and negative space. "The Stillway" represents a pause, a moment of silence in an otherwise fast-paced world.

Rendered in Unreal Engine 5.